Post-Peer Review Assessment

I have the audio mostly finished and an idea of what I want my clip to look like, so now it’s a matter of executing and completing that. I have about 5 seconds animated so far. At the end of this class I hope to have at least half of the clip animated. Then on Wednesday I hope to finish animating the next half. So over the weekend and before Monday I will have only minimal tweaking and adjusting I need to finish to have it completed by 8pm. It’s just a bit tedious considering the clip is 30fps and we have to create each frame somehow, so that’s my only concern.

Case Study of Matrix III by John Whitney

Matrix III

Part 1, First Impression

My first impression of this work is that it’s relaxing and flows very well, especially in conjunction with sound and visuals. In my opinion some of the other videos were loud and flashy and hard to watch, but this one was smooth and soft.

Part 2, Formal Analysis

This work utilizes symmetry, pattern, movement, rhythm, and repetition. It especially utilizes synchresis, synchronizing moving images and sound. I see this specifically in the last minute and a half of the video. I like the figure eight the lines are traveling in and how the frequency and spacing alternates in coordination with the sound. The busier the audio gets, the more lines and less space between lines there is. And near the end the music gets very jumbly, but the lines slow down kind of in an opposite way than you would expect. But this is because the lines are slowing down preparing for the music to also slow down.

2016-03-07 (1)2016-03-07 (4)2016-03-07 (5)

Part 3, Thinking with Digital Media

I think this piece and the designs he made would be really powerful with an additional three-dimensional aspect to it. It already feels almost three-dimensional with the way the shapes move and grow and shrink, like it appears as though they’re moving back and forward. I would enjoy recreating something like these lines making a rhythmic pattern or shape and alternating in speeds and spacing. I would like to recreate the appearance of something moving back and forth without an actual 3D technique (because I don’t even know how to make an animation Actually 3D) like John did. I think it would be doable, it’s just a matter of making shapes larger and smaller and moving them in conjunction with each other or with something remaining still as a point of reference.

Wednesday, 24 February

when rolling the dice, i got 1 sound (3) and 6 design strategies (3, 6, 6, 3, 5, 4).

and also here is my practice animation using the technique of viewing all frames as an artboard. that was so much fun to edit on a whole segment of frames as like one solid unit. here’s my animation as a gif:

Untitled-1

 

Animation practice

Change-Over-Time-Demo

hooray for first experience w animation! i did a lot of moving the objects around and added filters of different noise values. once i added more duplicates, it got really confusing to keep the objects in order how i wanted them. but it still ended up cool.

Soundscape

I think of New York City having a very distinct soundscape different from what I am used to from where I have lived before. Probably the ‘keynote sound’ in my opinion would be cars honking. Other sounds include the bustling sound of people walking bristly down the sidewalk and the low chatter of businessmen talking on the phone. When you’re near a subway you can hear a signal of trains whooshing through the tunnel, alerting you that the train is arriving soon. When you’re actually in the subway, there’s a distinct soundmark of the subway narrator announcing the train, its location, the final destination, and sometimes a warning about the gap between the platform and the train. The sounds in the city are very droning, especially when they’re all layered together, from the low chatter to the train whooshing. It’s just one solid buzzing sound that is almost impossible to tune out.

Chronological Collage

My subject is wlw or lesbian couples/women. I cited most of my resources in this post.

Here is the final piece:

flat collage

Here are some progress screenshots I took along the way, including the version before any changed or added color hues.

Screen Shot 2016-02-17 at 5.34.59 PMScreen Shot 2016-02-17 at 5.35.31 PMscreenshot

I believe my collage falls under fair use because the figures are cropped out of their original image, most of the time recolored, and created into an entirely new and original image.

Reading Response

The readings are about copyright rules when it comes to creating art. A lot of art is made using pieces and techniques and images from other people’s art, but what is okay and what crosses the line of copyright infringement? These readings answer that question and define that line. Using copyrighted material in your art should be with a clear and explainable purpose. You must cite the artist of the copyrighted material, “unless there is an articulable aesthetic basis for not doing so” (Center for Media and Social Impact, sect. 3). Using existing art to create new art can be a beautiful thing for art because it is essentially creating new culture. I really liked the quote from the Fair Use At Work in the Visual Arts video starting at 2:41 in which the person says, “We all build culture on top of existing culture. We are building on what came before us and we’re adding to it, we’re adding value to the culture by our own expressions.”

Imaginary Product + Logo

Green Cat

Tea and Feline Lounge

” Welcome to Green Cat! We are a tea lounge with a fluffy twist. As you sip on a cup of tea or coffee, you can enjoy the company of our cuddly and lovable feline friends who are being sheltered here while they wait for a forever home. We are a fully functioning adoption shelter, so you could even have the opportunity to take one of them home with you if you fall in love!

Our specialty drink is the Green Tea Latte, but we also have an assortment of coffees and fresh juices or smoothies. We hope to see you soon! ”

Credit to the following artists from the Noun Project: sagit milshteir and Marianna Nardella.